Sunday, July 1, 2012

Adventures in Dressmaking

Well, I've been working on my Cloud Party dressmaking skills in Autodesk's Maya computer graphics software, and after several hours of tweaking and stretching polygons I finally have something I feel satisfied with:

It's a skirt that ends slightly above the knee, and slightly billowy sleeves.  I'm quite happy with it.  Now I have to learn more about texturing and materials in order to add details like buttons down the front.    I also want to experiment a bit with skirt lengths to see what I can come up with.

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